Shape Nodes
Shape Nodes
Flowscape shape nodes are the core building blocks of your scene.
Use the cards below to jump to node summaries.
Base already has a dedicated page with full API notes and usage patterns.
Foundation node contract with shared transforms, sizing and lifecycle behavior.
Rectangle shape for panels, cards, containers and primitive block elements.
Ellipse and circle-like shape for highlights, badges and rounded primitives.
Container node for grouping multiple nodes into one transformable unit.
Line segment node for connectors, dividers and directional links.
Custom vector path node for complex curves and freeform vector geometry.
Multi-point polygon node for custom geometric shapes and editable outlines.
Text node for labels, titles and inline content inside editor scenes.
Frame-like container for editor compositions and bounded scene regions.
Image node for raster assets, previews and media-rich layouts.
Video node for timeline or media workflows in interactive editor contexts.
Node Summaries
Base
Core node foundation with shared transform, size, visibility, and lifecycle behavior used by concrete node types.
Read full Base Node reference ->
Rect
Axis-aligned rectangle node for common editor objects, containers, and block-level primitives.
Read full Rect Node reference ->
Ellipse
Ellipse node for circular or oval elements, often used for handles, markers, and rounded graphics.
Read full Ellipse Node reference ->
Group
Composite container node that lets multiple nodes move, scale, and rotate together as one unit.
Read full Group Node reference ->
Line
Line primitive for connectors, links, dividers, and directional geometry in scene space.
Read full Line Node reference ->
Path
Custom vector path node for advanced curves and freeform path-based drawing scenarios.
Read full Path Node reference ->
Polygon
Multi-point polygon node for geometric shapes with editable points and custom outlines.
Read full Polygon Node reference ->
Text
Text rendering node for labels, annotations, headings, and in-canvas readable content.
Read full Text Node reference ->
Frame
Frame-style container node for bounded compositions, editor layouts, and nested content regions.
Read full Frame Node reference ->
Image
Image node for raster assets, previews, thumbnails, and media-heavy canvas interfaces.
Read full Image Node reference ->
Video
Video node for timeline-friendly and interactive media scenarios inside editor workflows.