Core Overview
Core Overview
This page is the entry map for Flowscape core architecture.
Use the cards below to navigate low-level engine topics:
- lifecycle and base interfaces
- type system and event flow
- transform/math foundations
- camera internals
Interfaces01
Base lifecycle and execution contracts used across core engine systems.
Types02
Core type aliases and shared type primitives used by managers and modules.
Events03
Event flow patterns, emitter contracts, and event-driven architecture rules.
Enableable04
Enable/disable state contracts for modules, tools, and runtime systems.
Transform05
Position, scale, rotation, and matrix composition model in core math flow.
Math06
Geometry helpers, numeric utilities, and precision considerations in core.
Camera07
World/screen mapping, zoom, pan, limits, and camera state synchronization.