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Shape Nodes

Shape Nodes​

Flowscape shape nodes are the core building blocks of your scene.
Use the cards below to jump to node summaries.
Base already has a dedicated page with full API notes and usage patterns.

Open Base Node docs ->

Node Summaries​

Base​

Core node foundation with shared transform, size, visibility, and lifecycle behavior used by concrete node types.

Read full Base Node reference ->

Rect​

Axis-aligned rectangle node for common editor objects, containers, and block-level primitives.

Read full Rect Node reference ->

Ellipse​

Ellipse node for circular or oval elements, often used for handles, markers, and rounded graphics.

Read full Ellipse Node reference ->

Group​

Composite container node that lets multiple nodes move, scale, and rotate together as one unit.

Read full Group Node reference ->

Line​

Line primitive for connectors, links, dividers, and directional geometry in scene space.

Read full Line Node reference ->

Path​

Custom vector path node for advanced curves and freeform path-based drawing scenarios.

Read full Path Node reference ->

Polygon​

Multi-point polygon node for geometric shapes with editable points and custom outlines.

Read full Polygon Node reference ->

Text​

Text rendering node for labels, annotations, headings, and in-canvas readable content.

Read full Text Node reference ->

Frame​

Frame-style container node for bounded compositions, editor layouts, and nested content regions.

Read full Frame Node reference ->

Image​

Image node for raster assets, previews, thumbnails, and media-heavy canvas interfaces.

Read full Image Node reference ->

Video​

Video node for timeline-friendly and interactive media scenarios inside editor workflows.

Read full Video Node reference ->